Some point styles are wrongly displayed in Open GL mode

TeeChart VCL for Borland/CodeGear/Embarcadero RAD Studio, Delphi and C++ Builder.
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Thomas
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Some point styles are wrongly displayed in Open GL mode

Post by Thomas » Mon Nov 07, 2005 8:37 am

Hi there,

if you use TPoint3DSeries or TBubble3DSeries in OpenGL mode some
Display pointers are wrongly dsiplayed they appear all in the front
Z=0. For example: psDiamond, psLeftTriangle,psRightTriangle. If you switch off OpenGL they are painted at the right Z position.
Is there any workaround for that problem?

Thanks in advance,

Thomas

Narcís
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Location: Banyoles, Catalonia
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Post by Narcís » Tue Nov 08, 2005 11:47 am

Hi Thomas,

Thanks for the report, I've been able to reproduce the problem here and added this to our bug list (TV52011078) to be fixed for future releases. There's no workaround I can come around right now. I'll let you know if I have some idea.
Best Regards,
Narcís Calvet / Development & Support
Steema Software
Avinguda Montilivi 33, 17003 Girona, Catalonia
Tel: 34 972 218 797
http://www.steema.com
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