Yes that works, Thanks,
although to be picky, is a Z of i + 0.5, irregular?
Search found 5 matches
- Wed Jul 21, 2004 3:39 pm
- Forum: VCL
- Topic: Invisible surface
- Replies: 3
- Views: 6482
Invisible surface
Hi, I'm trying to create a surface that uses floating point X Y and Z values ( also the X and Z values may not be a fixed distance apart, but they are in this example). If you try the example you get a simple surface :- aSurfaceSeries := TSurfaceSeries.Create(Chart1); aSurfaceSeries.ParentChart := C...
- Tue May 25, 2004 12:33 pm
- Forum: VCL
- Topic: Surface editing
- Replies: 3
- Views: 7539
- Tue May 25, 2004 10:11 am
- Forum: VCL
- Topic: Surface editing
- Replies: 3
- Views: 7539
I managed to get TNearestPoint working, I can edit the value so that the Y value increases when I move the mouse up and down when I move it down, but I can't get the correct value to change to so that Y point 'keeps up' with the pen, I have tried using YScreenToValue but this doesn't work for 3D, on...
- Thu May 20, 2004 4:04 pm
- Forum: VCL
- Topic: Surface editing
- Replies: 3
- Views: 7539
Surface editing
Hi, I want to create a surface chart which has 3 features:- 1) The user can select the X and Z values and a pen image should then be draw at the Z point on the surface, I can draw the pen but I am lost as to how to calculate the X Y Screen values 2) The user should then be able to edit the value by ...